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Forgotten Realms Campaign Guide, 4th Edition Books
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Binding: Hardcover
Dewey Decimal Number: 793
EAN: 9780786949243
Edition: 4th
ISBN: 0786949244
Label: Wizards of the Coast
Manufacturer: Wizards of the Coast
Number Of Items: 1
Number Of Pages: 288
Publication Date: August 19, 2008
Publisher: Wizards of the Coast
Release Date: August 19, 2008
Studio: Wizards of the Coast






Editorial Review:

Product Description:
Dark perils and great deeds await!

Welcome to Faerûn, a land of amazing magic, terrifying monsters, ancient ruins, and hidden wonders. The world has changed since the Spellplague, and from this arcane crucible have emerged shining kingdoms, tyrannical empires, mighty heroes, and monster-infested dungeons. The Forgotten Realms Campaign Guide presents a world of untold adventure; a land of a thousand stories shaped by the deeds of adventurers the likes of which Faerûn has never seen before.

This book includes everything a Dungeon Master needs to run a D&D campaign in the Forgotten Realms setting, as well as elements that DMs can incorporate into their own D&D campaigns. The book provides background information on the lands of Faerûn, a fully detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play non-player characters, and a full-color poster map of Faerûn.



Customer Reviews
Average Rating:  out of 5 stars

Rating: 4 out of 5 stars - Let's Get the Facts Straight
The new FRCG is not perfect. Far from. But let's get the facts straight here people.

The Forgotten Realms Campaign Guide is not a "travesty" nor is it "the end of the Realms." A quick look at the people writing the book will reveal as much, many of whom have worked in the Realms for years and love it as much as most fans. Unlike those who post a review before reading the book, however, these people aren't hung up on maintaing the Realms exactly the same way for decades on end. Change ... Read More



Rating: 1 out of 5 stars - The Realms are Dead
Forgotten Realms has been a favorite fantasy setting of mine forever now. This latest edition is an abomination of all previous incarnations of the Realms. Ed Greenwood - how could you possibly condone your name being associated with this farce in any way? I actually feel gutted, disgusted, lifeless - and oh those are 3 words that can summarize the 4th edition of the realms. But if you'd like more, read on.

All of the color, the mystery, the excitement, the lore, the flavor, the history, ... Read More



Rating: 1 out of 5 stars - Burn 4th Edition
Not a fan of 4th edition. I bought this sourcebook for pure reading enjoyment of events and history of the Realms. But the format is disjointed and unorganized. This is proabaly the 2nd failure in the realms by Wizards, they try to cover too much, fail to provide any in depth, or new material.
Don't recommend it or the 4th core rulebooks



Rating: 1 out of 5 stars - This Book made me cry...
Well, i guess I finally have a reason to stop playing D&D. I've been a gamer since I was in grade school, starting with the boxed D&D sets. I've played every edition of D&D up until this one, amazingly enough with the same group of friends I've had for years. 4th ED has been a real disappointment, this book drives the last nail into the coffin. This book butchers my favorite setting with weak descriptions, poor chapter organization, and frankly not enough value for the amount charged. Wizards is charging ... Read More



Rating: 1 out of 5 stars - Not the ralms at all
This is the biggest disappointment I have ever seen in a product. Originality? None. Destruction? Just the best campaign setting ever invented.

Let's start with the Spellplague...ummmm can anyone say...Earthdawn? What a total rip off!

Now the pantheons...originally one f the largest of any setting. Now? Dumbed down to a mere fraction. Mystra is dead...again (gee who really wants to take that mantle when the gods die off every ten to twenty years). Cyric is alive and kicking....bummer ... Read More





 

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