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Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Enslaved Your Children Books
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Binding: Hardcover
Dewey Decimal Number: 338.76179480952
EAN: 9780679404699
Edition: 1st
ISBN: 0679404694
Label: Random House
Manufacturer: Random House
Number Of Pages: 445
Publication Date: April 27, 1993
Publisher: Random House
Release Date: April 27, 1993
Studio: Random House






Editorial Review:

Product Description:
A chronicle of Nintendo's quick climb to the top of the global video game market describes the company's tactics and how they have been used in the last decade to help Nintendo become one of the most successful high-tech companies in the world. 50,000 first printing. $50,000 ad/promo.



Customer Reviews
Average Rating:  out of 5 stars

Rating: 5 out of 5 stars - Wow... I read this in 5th grade and it was worth it!
Wow... I read this in 5th grade and it was worth it! And then I read it again in eigth grade... The reason i love this book so much is that i won the contest for Nintendo with the information in this book. (animal crossing pioneer)

Well, I can't say enough for this book. I own the hardback, and plan to get the updated paperback soon!



Rating: 5 out of 5 stars - An Nsider Delight
This is ONE book that I just can't get out of my mind! This book is a must get for gamers & Nsiders (The Official On-line Nintendo Club)!

Game Over gave a near-perfect insite to Nintendo's beginning of a handfuda card company (Japanese cards), develop into a game / toy company, & eventually entering the Video Game company.

David Sheff did an excellent job in writting this book & does go in depth into things as well as actual translation of the name ("Leave Luck to God" ... Read More



Rating: 4 out of 5 stars - Excellent handbook on Nintendo's past.
Game Over is a terrific account of Nintendo's past, and is must reading for video game enthusiasts and historians. Mr. Sheff had what seemed to be unparalleled access to Nintendo's inner workings, and brought back a fascinating story on a family business made good in the international community. Unfortunately, the book falls for Nintendo's predictions for the future (many of which were designed by Nintendo solely to draw attention away from its rivals rather than to provide insight into their ... Read More





 

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